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2008 -2018
During my 10 years at Greentube, I played a significant role as a game illustrator, creating captivating visual elements for games and contributing to UI design and marketing materials. Through close collaboration with developers, we enhanced player experiences and immersed ourselves in mobile game development.
Greentube

Funworld
2001-2003
In the 2000s, Funworld was one of the first developers of touchscreen technology. Funworld specialized in the manufacture of touchscreen terminals and the provision of online gaming and betting software. My responsibilities were graphic design, and I was given complete creative freedom.
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